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Mighty No. 9 Delayed To Spring 2016

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Mighty No. 9 has been delayed once again. Yep. Keiji Inafune and Comcept announced today that their February 9th launch date plans for the Mega Man-inspired side-scrolling action platformer would not be met. This is the third delay and fourth time Comcept and publisher Deep Silver have had to set a launch date. Can’t say it’s too disappointing though, as we’ve gotten used to the game being pushed back repeatedly.

After a failed kickstarter for a side project called “Red Ash” that angered backers of the unfinished Mighty No. 9, Comcept did not need another PR snafu on their hands, but here we have it.

In a lengthy, apologetic post on the game’s Kickstarter updates page, Inafune stated:

“The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking.”

Clarifying further, Inafune explained that the fact that Mighty No. 9 is coming to so many platforms simultaneously makes it extremely difficult to root out network bugs and stabilize matchmaking. The game will be launching on pretty much every platform imaginable, so the explanation makes sense.

A specific updated launch date is unspecified. The update cites Spring 2016 as a “realistic” expectation, but there are no guarantees made. Originally expected to release in April of 2015, but was delayed twice in the last year, first to September 2015, and then to February 2016. Each time, Comcept made the announcement rather last minute, and this time is no different, with the February 9th launch plans being just a couple weeks away.

Hopefully this will be the fourth and final launch date that Comcept has to promise fans and backers of Mighty No. 9, but we wouldn’t be surprised if another launch window goes by without the game gracing store shelves.

Are you a backer of Mighty No. 9 on Kickstarter? What do you think of the numerous delays? Tell us all about it below.

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